The Erasmus+ project “GameHub” increased employability chances and self-sustainability of HEI graduates, unemployed engineers as well as veterans of Anti-Terror Operation (ATO) in Ukraine by equipping them with knowledge and skills demanded by the digital game industry (GI) – a highly networked global impact economy. The GI is strongly based on an online work approach that allows one to develop a highly technological field and, therefore, gross domestic product without large investments.
GameHub managed to:
- Establish a monitoring instrument of competence profiles and training necessary for employment in ICT market in Ukraine (UA) including international networking and business opportunities;
- Create a “GameHub” game lab built in each UA HEI contributing knowledge and competences for digital game production and entrepreneurship that developed learning materials, coaching, and consulting of HEI faculties and training service centers;
- Establish a mutually beneficial and viable cooperation between academia, employment and veterans associations, and GI strengthening the emerging Ukrainian ICT creative business sector
Description of project activities:
- Conducted job and task analysis, and determined competence scheme – instrument of monitoring – for successful employees and enterprises in the ICT and GI;
- Built concept, structure and facilities of “GameHub” fused with game lab;
- Trained university teachers from UA HEIs, students and unemployed including ATO veterans;
- Developed 18 bilingual learning modules and integrated them into the UA HEI curricula;
- Established academia, enterprises and unemployment centers links at UA HEI –“GameHub” Scaffold;
- Organized an international conference and job fairs on Game Design in UA.